Gallery




“Chimes” is a 3-5 minute interactive augmented reality (AR) experience developed for HoloLens , designed as a museum exhibition piece on the topic “From Fiction to Science”. The experience takes place in a watchmaker’s workshop , where the audience, primarily targeting ages 12 to 17 , can explore the history of horology by interacting with various clocks and timekeeping devices. Initially conceived as an AR game, the project’s scope was later refined to an interactive ludic AR experience due to the challenges of building a full game within the short experience length.
This is a part of our 3rd Semester Mixed Reality Project on the topic “From Fiction to science.” The project was designed based on the topic “From Fiction to Science”. The project started with a lot of speculation about making a AR game. However, the team soon realized that it is difficult to build a game within this experience length. So reduce the scope and possibility, we decided to build an interactive ludic AR experience than creating a game.
Time:
2019
Team
Ahmed Adel Attaalla Salem – Game Programmer
Indiana Maria Acosta Hernandez – Concept Artist
Jorge Hurtado – Game Programmer
Manuel Figueiredo – 3D Artist
Rakibul Hasan Toor – Game & UX Designer
Salma Mouselhy – Game Programmer
Working on “Chimes” provided me with valuable insights into AR experience design and project management: