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Genre:
Casual Game with impact
Game Engine:
Unity 3D
“Fount: Towards the Source” was a semester project focused on creating an impact game to help users relax during uncertain situations like the COVID-19 pandemic.
In “Fount: Towards the Source,” the gamer plays as a nanobot named “Nanite” in a fluid stream to support the environment and induce positive emotions. The player can explore and interact with the elements in the stream and guide them to finish tasks. Adaptive sound and visualization help induce positivity while generating the flow state through gameplay to reduce anxiety and improve mood. The game intends to relax people during uncertain situations like – Corona Pandemic using User-Centric Design Framework.
Time:
2020
Team:
Keivan Akbari – Game Artist
Janina Janer – Game Programmer
Tapesh Chakraborty – Music
My involvement with provided significant learning experiences: